On September 13, 2007 Square Enix released a special edition bundle for Crisis Core; a special silver colored PlayStation Portable Slim and Lite with Final Fantasy VII ' s 10th Anniversary insignia on the back and on one side. As with many limited edition Final Fantasy VII-related releases by Square Enix, the bundle was limited to 77,777 units.
Crisis Core Missables FAQ GamesRadar+Crisis Core: Final Fantasy VII Missables FAQBy Mason Rhudy, User Name: Mace/Mace22E-mail: scratchgamer@hotmail.comFAQ started 5/7/08 at 2:00 AMVersion: 1.00.SPOILER FREE FAQ!.= = = = = = = = = = = = =1.0 - Copyright= = = = = = = = = = = = =Copyright 2007 by Mason Rhudy. GameFAQs user name: MaceThis FAQ was created solely by me, through my hard work. You are more thanwelcome to access this FAQ for personal use. If you are to redistributewithout me allowing you, you will be punished to the fullest possible extent ofthe law.
You cannot sell for profit or share as your own. I want full creditfor this piece of work.GameFAQs and Neoseeker are the primary sites that will host this FAQ.If other sites host this FAQ without being given permission in this FAQ, pleasecontact me.If another site would like to post my FAQ, contact me, and I'll most likelyagree as long as I'm given credit for the work and there is no alteration madeto the FAQ.
If you host my FAQ, you are responsible for posting the mostrecent update of said FAQ. GameFAQs is the only site I'll manually update on,it's up to you to get the latest version from them.
If your site is removedfrom the list of sites allowed to host the FAQ, you are responsible for takingdown the FAQ, and if it is still up after 24 hours of me updating on GameFAQs,I will contact you to remove it.Additional sites allowed to host this FAQ.-gamesrader.com= = = = = = = = = = = =2.0 Introduction= = = = = = = = = = = =This FAQ will detail all of the permanently missable items, materia, scenes,mail, Missions, Shops, etc. That's the long and the short of it. If you haveany suggestions or corrections please contact me at scratchgamer@hotmail.com.I'm talking UNIQUE things here people, not the Cursed Ring at the beginning ofthe game, or the potion in mission x-x-x, but things that serve a singular,specific purpose that can be left behind permanently. While many of thesethings can be obtained in a second playthrough, not everyone is into replayingeven a short game just for a few items.One quick note before we get started, if you see (M) after the name of an item,it indicates that it's Materia.= = = = = = = = = = = =3.0 Missables List= = = = = = = = = = = =.3.1 - MISSIONS.Note that while the cutoff point for missing these missions permanently is theend of Chapter 8, there are times before that point where they might betemporarily inaccessible due to storyline events. Rest assured, as long asyou haven't finished Chapter 8 you can still unlock all of these missions.-1-2-1: Challenge from SecurityChapter 3 and on.
Speak to the Shinra Security officer in the LOVELESS blockof Sector 8. Becomes unavailable if not unlocked before the end of chapter 8.Chests: Remedy, X-PotionReward: Shinra Alpha.1-2-2 through 1-2-6 also become unavailable if 1-2-1 is not unlocked beforethe end of Chapter 8.1-2-2C: X-PotionR: Silence (M)1-2-3C: Hi-Potion, ElixirR: Four Slots1-2-4C: Soma, Hi-PotionR: Force Bracelet1-2-5C: Potion, Hi-Potion, RemedyR: Ice Armlet1-2-6C: Elixir, SomaR: Fat Chocobo Feather.Craftsman Monthly is obtained from the same Shinra security member that youspoke to to unlock 1-2-1. You can't obtain Craftsman Monthly after the end ofChapter 8.-2-1-1Chapter 4 and on. Speak to the man in Sector 8 near the top of the stairs inthe south east area.
Becomes missed if not unlocked before the end of Chapter8.Chests: RemedyReward: Poison Materia-2-1-2Chapter 4 and on. Speak to the woman in the LOVELESS district of Sector 8 abouther encounter with the chocobo rider to unlock. Becomes unavailable if notunlocked before the end of Chapter 8.Chests: Potion, SomaReward: Fire Armlet-2-1-3Chapter 5 and on. Speak to the girl in the Sector 5 market standing near theexit to the upper plate to unlock. Becomes unavailable if not unlocked beforethe end of Chapter 8.Chests: Soma, Chocobo ArmletReward: Phoenix Down-2-1-4Chapter 5 and on. Talk to the girl in the Sector 5 Slum streets (near the exitto the park).
Becomes unavailable if not unlocked before the end of Chapter 8.Chests: NoneReward: Flame Ring-2-1-5Chapter 6 and on. Speak to the Shinra soldier near the second floor elevatorsof the Shinra building. Becomes unavailable if not unlocked before the end ofChapter 8.Chests: MystileReward: SPR Up (M)-2-1-6Chapter 6 and on. Talk to the Shinra researcher in the Exhibition Room afterclearing Missions 2-1-1 through 2-1-5. Becomes unavailable if not unlockedbefore the end of Chapter 8.Chests: Four Slots, Drain (M)Reward: Ice Ring-4-3-1Chapter 6 and on. Catch the 1st Wutai Spy.
Found in LOVELESS district.Chests: X-Potion, Champion BeltReward: Poison Twister (M)-4-3-2Chapter 6 and on. Catch the 2nd Wutai Spy. Shinra Soldier in Sector 5 market.Chests: Feather Cap, RemedyReward: System Shock-4-3-3Chapter 6 and on. Catch the 3rd Wutai Spy.
Man walking out of 2nd floorelevators in Shinra building.Chests: Elixir, Ether, Thunder (M)Reward: Power Wrist-4-3-4Chapter 6 and on. Catch the 4th Wutai Spy. Woman atop the stairs beyond thefountain in Sector 8.Chests: NoneReward: Diamond Bracelet-4-3-5Chapter 6 and on. Catch the 5th Wutai Spy. Speak to man standing near rocketdisplay in Shinra building Exhibition room.Chests: Hi-Potion, X-Potion, Phoenix DownReward: Death (M)-4-3-6Chapter 6 and on. Catch the 6th Wutai Spy. Speak to the new boy in the Sector5 park.Chests: X-Potion, Elixir, The Happy Turtle (Shop)Reward: Mountain Chocobo Armlet-6-2-1Chapter 6 and on.
. Join. Fight Genesis Army. Hunt for flowersSector 8 is one of the eight sectors that divide up the city of in. Sector 8 is the main entertainment area in. LOVELESS Avenue is its main area of business and art.
There the meets and performances of the epic take place. The only sector that can be explored above the Plate, Sector 8 gives the only glimpse of life in Midgar that those who escape the poverty of the slums can enjoy. As a traditional training mission, all rookie are sent to patrol Sector 8. Sector 8 in Before Crisis.In the first Episode, the player's Turk is sent on the traditional patrol Turk mission through Sector 8. The forces of the first, an eco-terrorist group, attack Sector 8 to bring down. Their plan is to the destroy the Sector 8 Reactor and take the entire sector with it., who is monitoring the mission, orders the Turk to find out more about this AVALANCHE.The Turk fights his or her way through the enemy ranks and into the to stop them. Once the fighting gets intense, a fellow Turk, helps out as support.
Inside the reactor, Reno and the Turk split up. While the Turk diffuses the bomb, Reno charges in to fight the enemy leader, a man named who knows about the Turks and their skills. Shears is powerful, and beats Reno. The Turk goes in to fight Shears next, but is also beaten. Despite the defeat, AVALANCHE moves to to attack.Sector 8 is the sector just outside of.
It leads to the Station, where travelers can go down into the slums of. It has two notable areas, the LOVELESS Avenue and the Fountain Place. Can join the Genesis fan club here on his first visit.LOVELESS Avenue.The Genesis Army attacks Midgar later on and Zack must fight them through Sector 8. He runs into Reno and of the Turks. Though Reno acts rude and territorial, Cissnei is grateful to Zack for saving her life.Later on, Zack goes through Sector 8 on a hunt for parts for a flower wagon for his girlfriend,.
He gets wheels from a man's on LOVELESS Avenue in exchange for a piece of the profits from the flower venture. When Zack is sent to his mission in, he never can return to Midgar or Sector 8.Sector 8 in.Four years later, Aerith sells flowers in Sector 8. Hero fighter special moves. Runs through Sector 8 while fleeing from Shinra forces after blowing up the. He meets Aeris, who offers him flowers. Shinra guards chase after him, and Cloud cuts the meeting short. As the Shinra forces surround him, Cloud jumps off the side of a bridge onto an oncoming. He joins the rest of AVALANCHE on their way to in the slums.After the defeat of, Cloud and company parachute into Midgar, landing in Sector 8.
Upon arriving at the same street Cloud escaped from the Shinra guards earlier, Cloud is forced into battle with the which is being controlled by the Shinra executives. Once the battle is over, the machine is destroyed and the two executives seem to have died. The party travels up the support beam that was recently placed in the middle of the train tracks.Sector 8 is destroyed along with most of Midgar when falls onto the city.
No remnant of it survives the calamity.In the beginning flash-back sequence, is in Midgar during Meteorfall. Contra legacy of war ps1 rom. He ascends a flight of stairs to face on the Sister Ray. It can be assumed this is the same path Cloud used in Sector 8.
Spoilers end here. Geography RubbleThe rubble is accessed from, after the reactor is destroyed. It is a small tunnel featuring debris from the explosion, visited very briefly as AVALANCHE blow a hole to allow them to enter the. The tunnel has many dangling wires from the ceiling and is lit by a few lights.Outside Sector 1Briefly accessed, the area outside Sector 1 features debris in the background left from the reactor explosion, and the Shinra logo can be seen on a damaged wall in the background. Stairs at the back lead up left to the, which sustained less damage from the explosion.Loveless AvenueLoveless Avenue features in the opening sequence of Final Fantasy VII, and is where Cloud meets, and is able to.
The area features many advertisements for LOVELESS, in the form of large posters on two buildings in the background, which are the most prominent among other posters. Debris can be seen from the explosion, in the form of damaged cars, broken windows, and flipped tables from the building on the right which resembles a cafe. South from the avenue is the.FountainThe fountain area is visited twice, first during Cloud's path back from the reactor, and later revisited upon. During Cloud's first visit, the plaza was filled with characters frantically fleeing; upon returning, it was covered in for the.The area is a plaza with a central fountain, and around the plaza is a stone bridge with a clock, and an alleyway between two tall buildings. An electric wire connects across the two buildings, and occasionally sparks electricity. On the wall near one of the buildings, graffiti is drawn by AVALANCHE, reading 'Don't be fooled by Shinra!
Mako energy doesn't last forever! Mako is the planet's lifesource! The end is in sight! Protectors of the planet: AVALANCHE'. Heading below through the alleyway will lead to the.Upon returning to Midgar, infrastructure for the Sister Ray covers this area, blocking off the area behind the fountain. A appears on the left side of the fountain, and the exit at the top leads to higher parts of the cannon infrastructure.waits at the top of the stairs if he is not in the party. If he is in the party then he does not appear, but at the point where he stands he will exit from Cloud.
At this point he says 'this way' and runs up a flight of stairs. If he is in the party Cloud follows him and then Cait Sith rejoins, while if he is not in the party he continues up to the top up the stairs and off screen.BridgeThe bridge area is first visited by Cloud when he boards the train after following the Sector 1 Reactor explosion. Later, it is visited upon from, and is where the is fought.The bridge is a typical street with lamp lights (sometimes flickering) and a stone pavement, featuring many large houses close together, built above railroads that travel underneath through tunnels. A gap in the pavement along the street allows one to view the railroad below.
An alleyway between two houses at the back leads to the.Street Alley Underground Upper LowerOne of the pipes says 'GHIJKL41254325'.Sector 8 TunnelThe tunnels feature two types of areas, tunnels and forks. Tunnels are linear paths, though they curve right. Every tunnel has '16' written on the wall, with the exception of, the room the party enters in, and the which has the ladder in its place.Forks start off as a single path on the bottom but then lead in two different directions. Forks are numbered on the wall in front of the fork. The right path always leads to a tunnel, while the left path leads to special areas. In most cases the left path is inaccessible. In the below names, the numbered tunnels are the right path of the numbered forks, e.g.
'Tunnel 1' is the right path above the 'Fork 1'.The listing of tunnel rooms is from south to north, with Cloud starting at tunnel 7. Going north leads to fork 8-tunnel 8 and south to fork 7-tunnel 6.South EndFarthest down one can go. Attempting to head further down will have Cloud say 'Dead end.' At the bottom of the screen on the left is a Save point, and on the right is the Materia.
If this Materia is not picked up it can still be excavated from.Fork 1The left path is blocked off. Between the fork, on the left is a Magic Source and on the right is a Mind Source.Tunnel 1Leads to.Fork 2Red XIII appears at the bottom of the screen if not in the party.
He tells Cloud the cannon is not in this direction then runs down the right path. The left path is blocked off. A chest between the fork contains a Guard Source.Tunnel 2Leads to.Fork 3The left path is blocked off. On the left hand side of the path is a chest containing a Power Source.Tunnel 3Leads to.Fork 4The left path is blocked off.Tunnel 4Leads to.Fork 5The left path is blocked off.Tunnel 5Leads to.Fork 6The left path is blocked off.Tunnel 6is here if he is not in the party.
He tells Cloud to leave it to him and asks he hurries to the cannon before going into an offensive stance while staring down the tunnel. If talked to, he will not be there after exiting and reentering.Leads to.Fork 7The left path is blocked off.Tunnel 7A ladder climbs into the linking the tunnel with the. Traveling upwards triggers the entrance of the.Leads to.Fork 8appears by the right path if recruited and not in the player's current party. Talking with her will make her no longer present when reentering.The left path leads to the tunnel beneath the.Tunnel 8appears on the right if not in the player's current party. When speaking to her, she will respond to say she's fine and instructs Cloud to go to the cannon.
After speaking to her, upon reentering, she will no longer be present.Fork 0stands by the fork if not in the player's current party. When speaking to him, he will wonder which way the cannon is. After speaking to him, upon reentering, he will no longer be present.Sector 0 EndThis path is a dead end going upward, though a ladder on the left takes the player to and its. This route can be taken to get various items from the, including.North EndThe North End is Tunnel 0, the right path of Fork 0.
A wall appears in front of the player.Cannon InfrastructureIf is recruited and not in the current party, he stands in the top-right corner of the lower platform and curses Hojo when talked to.If is in the current party a chest appears on the right side of the second platform and contains, his ultimate weapon. The weapon is missable and after engaging Hojo by the control panel, the chest and its weapon are no longer available.On the top platform the exit to the right leads into the.Cannon Control PanelThe cannon control panel area is at the top of the infrastructure for the Sister Ray. Hits buttons at the control panel. Approaching him begins a scene where he brags about his evil deeds and begins a boss battle against him.The area is seen in a cutscene after the player defeats. Hojo fires the cannon at the and removes the barrier.
During this scene one has control of the invisible player for a brief period, and can run toward Hojo and trigger the earlier mentioned scene and boss battle. This section about a location in Crisis Core -Final Fantasy VII- is empty or needs to be expanded.
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